click image for team-impact website
Just made a video for my car club
www.team-impact.com.my
hope you will enjoy it too..
click link to watch videohttp://www.youtube.com/watch?v=xhpC0LlryRg
10 comments:
Anonymous
said...
lol.... so u ar team-impact club member... i think last week i saw a convoy of ur club at damansara utama....
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Because of innumerable reasons that are tied to a certain place, a video game, already released in some places and that looks absolutely problem-free in one territory may be looked upon as unacceptable once released in a new territory. This is a good reason to thin that video game adaptation - unlike mere translation- is extremely important for video games.
But I've often been wondering: when does the "localization" of content stop being "localization" and turn into full-on "censorship"? Aren't these changes killing some of the game's fun?
In order to illustrate my thoughts, Yakuza 3 on PS3 shows well how thin the frontier between censorship and localization can be. A lot of gamers complained because some scenes and important elements of the games where changed when the game made it to US.
Gamers were most likely expecting something different after reading about the game in specialized media
Most of gamers are reasonable adults who just want to enjoy the game as it is, instead of playing an edited, censored version of it. So please, developers, think of gamers first when you are localizing your games.
Video game translation should be given more consideration, and before censoring, developers should rather listen to their gamers at first.
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10 comments:
lol.... so u ar team-impact club member... i think last week i saw a convoy of ur club at damansara utama....
haha serious? yea bro we always convoy around there.. come join us some time.. we love diecast too.. thans for viewing my post too.. =D
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looking forward to look over additional of your own stories, have a pleasant day :)
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Correctly your article helped me terribly much in my college assignment. Hats high to you send, choice look forward in behalf of more interrelated articles promptly as its anecdote of my pick question to read.
Because of innumerable reasons that are tied to a certain place, a video game, already released in some places and that looks absolutely problem-free in one territory may be looked upon as unacceptable once released in a new territory. This is a good reason to thin that video game adaptation - unlike mere translation- is extremely important for video games.
But I've often been wondering: when does the "localization" of content stop being "localization" and turn into full-on "censorship"? Aren't these changes killing some of the game's fun?
In order to illustrate my thoughts, Yakuza 3 on PS3 shows well how thin the frontier between censorship and localization can be. A lot of gamers complained because some scenes and important elements of the games where changed when the game made it to US.
Gamers were most likely expecting something different after reading about the game in specialized media
Most of gamers are reasonable adults who just want to enjoy the game as it is, instead of playing an edited, censored version of it. So please, developers, think of gamers first when you are localizing your games.
Video game translation should be given more consideration, and before censoring, developers should rather listen to their gamers at first.
Willkommen und Hallo im Flirt-Chat.
Unser Flirt-Chat gibt ihnen die Möglichkeit erotik ohne anmeldung und jedemenge andere Sachen,wie Flirt und Sextalk
Hier im Flirt-Chat erwarten dich erotik ohne anmeldung Live Dates
Suchst du Sexgeschichten , mit Sicherheit bist du hier genau richtig.Ok,los gehts,stellt sich die Frage,worauf wartest du?
Flirt und Sextalk kontaktanzeigen frauen ,einfach anmelden .
Suchst du jemand aus Bern, vieleicht aus Essen, vieleicht von Zürich , in Waadt, vieleicht in Völkermarkt? Bestimmt ist da jemand dabei.!
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